Horizon Scanning: Valuing Cultural Ecosystem Services

Screen Shot 2013-09-20 at 13.53.32A horizon scanning report that identifies where social media and gaming techniques are currently/could be used for non-monetary valuation of the cultural ecosystem services in terms of:

1) learning/education

2) local identity/sense of place

3) recreation and tourism

Using Social Media and Gaming to Value Cultural Ecosystem Services 

For more information please contact Anna Rathe (Research Fellow, CERF) at a.a.rathe@cranfield.ac.uk 

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